
Read the endpoint docsRead the docs ↗
How it works
- Add one endpointReturn name, balance and level for the signed-in player.
- Appside calls it signedRequests are signed and cached briefly; nothing is written back.
- Players see their worldBalance and level beside the packs, refreshed after each purchase.
What you get
Read-only by design
The store never changes a balance; your game does, on signed events.
Signed requests
Your endpoint can verify every call came from Appside.
Short cache
Fast pages without hammering your backend.
Refresh after purchase
The new balance shows once your game confirms delivery.
Questions
Is this required?
No. Stores work without it; it makes the store feel like the game.
What if my endpoint is down?
The store still sells; it simply hides the balance.