A web store builder for games is where your store gets its look, its packs and its offers. The best stores don't look like a template with a logo. They look like the game: same colors, same currency, same packs. Players recognize it instantly and buy with confidence.
Most builders hand you templates and a brand kit, and you do the matching. Appside starts from the other end: from your game.
Create your store free: paste your App Store or Google Play link and watch it being built.
From app link to store in about two minutes
- Paste your app link. Add up to eight screenshots if you like.
- The builder looks at your game. It reads your app's icon and screenshots the way a designer would: the palette, the mood, the typography, the currency.
- Your store is drafted. Theme colors checked for readability, a font that fits your genre, a hero image built from your own screenshots, pack names in your game's voice and pack art for each price tier.
- You review. Products, prices and grant amounts are yours to confirm. Nothing goes live until you publish.
- You open it. See your live store in a new tab, or open the Studio to keep editing.
What you control in the Studio
| Design | Colors, fonts, logo, hero, banners, sections |
| Catalogue | Packs, prices, bonuses, badges, bundles |
| Live ops | Offers, promo codes, scheduled banners |
| Markets | Languages, local prices, payment methods per region |
| Publishing | Preview, publish yourself, every version kept and restorable |
Built for games, not adapted to them
- The art comes from your game. The hero is a collage of your own screenshots on your game's background, and the pack images follow your price tiers.
- Readable by default. Every color pair is checked for contrast before you see it, and fixed when it falls short.
- No hard-coded templates per game. The same builder works for a match-3, a slots game or an RPG, because it reads each game's own look.
- Checkout in your colors. When a player buys, the checkout follows the store's theme.
Template Studio vs building from your app
Appcharge's Template Studio, announced on its blog and promoted with "You don't need a ticket to change your storefront", lets publishers pick a layout and apply their branding. Appside drafts the whole store from your app link: layout, theme, art, pack names and pack images. Then you edit anything in the Studio, without a ticket either.
Both let you change your store yourself. The difference is where you start: from a template, or from your game.
Then connect the game
The store is the visible half. The other half is three integration steps: your server signs a player token, your game calls openStore() or purchase(sku), and your server grants items on a signed webhook. SDKs for Web, Android, iOS, Unity, Flutter and React Native are ready to download, and the quickstart walks through each one.
Create your store free or try the live demo first.